About

Juniper Quest started as a group chat where four friends kept arguing about which mobile RPG deserved the next slot on our home screens. At some point the arguments got long enough to turn into reviews, and here we are.,We care about the parts that matter when you're actually holding a phone: does the combat feel good with your thumbs, is the story worth tapping through, and does the progression respect your time. We don't review a game until at least two of us have put real hours into it.,Games get picked a few ways. Sometimes a reader points us to something odd and we go check it out. Sometimes a title shows up everywhere and we want to know if the buzz is real. We avoid anything built around gambling mechanics — that's just not our corner.,Nobody pays us to be nice. If a game drags in the middle or the controls fight you, we say so, and we also say when something surprised us in a good way.

Markus Vogel — Markus has been playing handheld RPGs since the days of pixelated sprites and now coordinates reviews for Juniper Quest. He still can't resist a good inventory screen.